For CS2 teams of five

Draw the strat once. Everyone runs it.

Callout is a playbook for your Counter-Strike 2 team: draw strats sequence by sequence on the map, share utility lineups, and let each player open their own round plan before freeze time ends.

Free during alpha. Sign in with your Steam account.

Mirage — A executeSequence 1 / 4

Builder

A strat is a sequence, not a screenshot

Drag your five onto the radar, place smokes and flashes from the utility palette, draw movement paths step by step. Duplicate a sequence to branch the plan, undo anything. Pinch to zoom on touch screens.

  • Ten player slots, T and CT, colored like the game HUD
  • Utility markers use the in-game grenade colors
  • Full undo stack — draw fast, fix later
Utility palette
1Default spread0:00 — map control
2Top mid take0:25 — smoke window
3A ramp hit0:50 — flash over
4Post-plant1:10 — crossfire

Viewer

"What do I do this round?" — answered in five seconds

The Viewer is read-only on purpose. Pick the map, pick the call, pick your role — and read your own agenda for the round: position, utility, timing. Built to be checked during freeze time, not studied for an hour.

My roundTEntry — A execute
0:00Hold ramp with supportStay quiet, wait for the window smoke to land.
0:25Flash over palacePop flash from the shared lineup — then swing first.
0:35Trade into siteClear default boxes, call what you see.
0:50Post-plant: jungleCrossfire with the lurker on connector.

Lineups

Your utility, out of the bookmarks folder

Every throw your team relies on, in one shared library: position, aim point, technique, flight time, video. Import community lineups with their author credited, or record your own during practice.

Mirage — smokes14 lineups
CT smokefrom top midShared
Window smokefrom T spawnCatalog
Palace pop flashfrom rampShared
Default mollyfrom tetrisMine
Technique — jump throwFlight time — 1.8 sAuthor — credited

Team sync

One playbook, five screens

Sign in with Steam, join your team, and every strat and lineup stays in sync across the roster. The IGL edits; everyone else opens the app and finds the current plan. Offline? The playbook is cached on every machine.

TkovaIGLSynced
TprzEntrySynced
TmaltoLurkSynced
TdyxSupportOffline — cached
TsenoAWPEditing Mirage

Pricing

Free while we build it with you

AlphaCurrent
$0
Full Builder, Viewer and LineupsTeam sync for one roster of fiveAll active-duty mapsYour feedback shapes the roadmap
Get it now
Team
Later
Multiple rosters and coachesRoles and edit permissionsPriced per team, not per playerAlpha teams keep a founder discount
After the alpha

Questions

Does this touch the game at all?

No. Callout is a separate desktop app you keep on a second monitor or alt-tab to. It reads nothing from the game process and injects nothing — there is nothing for VAC to see.

How does team sync work?

You sign in with your Steam account (standard Steam OpenID — we never see your password). One teammate creates the team, the others join, and strats and lineups replicate to every member’s machine.

Which maps are covered?

The full active-duty pool, with lower levels for Nuke, Train and Vertigo. Radars are produced in-house, so a new map is an asset update away.

Can I use it alone, without a team?

Yes. The Builder and Lineups library work solo. Team sync is only needed when you want the roster to share one playbook.

Mac or Linux?

Windows only for now — same as the game for most competitive players. Tell us on Discord if another platform matters to you; it weighs on the roadmap.

Your next scrim deserves a plan

Download for Windows

Windows 10/11 · ~40 MB · Free during alpha